﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//Xna
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace Puzzle_3D
{
    class Puzzle_PuzzlePiece
    {
        private Texture2D texture;
        private String name;
        private int position;

        public Puzzle_PuzzlePiece(Texture2D _texture, String _name, int _pos)
        {
            this.texture = _texture;
            this.name = _name;
            this.position = _pos;
        }

        public Texture2D getPieceTexture()
        {
            return this.texture;
        }

        public String getName()
        {
            return this.name;
        }

        public int getPosition()
        {
            return this.position;
        }
    }
}
